-
Android Share Plugin
-
iOS Share Plugin
-
Theatre
-
GdPlanningAI
-
fsm
-
Delta Rollback
-
Inventory System
-
Maaack's Game Template - Plugin
-
Maaack's GWJ Template - Plugin
-
Maaack's Menus Template - Plugin
-
Character Step
-
Godot (Free Control)
-
JSONH (JSON for Humans)
-
GodotPromise (Javascript Promise)
-
Godot Expo Vector Icons
-
NumDot: Tensor Math and Scientific Computation
-
GALite
-
Rafaela's Localization System
-
OSShortcut
-
Gsom Loader
-
m12 Name Generator
-
Maaack's Options Menus
-
Maaack's Input Remapping
-
Maaack's Scene Loader
-
Maaack's Credits Scene
-
Maaack's Music Controller
-
Maaack's UI Sound Controller
-
Rakugo Dialogue System
-
Godot Chess Engine in pure gdscript
-
G.U.I.D.E - Godot Unified Input Detection Engine
-
Python for Godot
-
YAML.gd
-
Lua GDExtension + LuaJIT
-
Lua GDExtension
-
uState
-
Object State Machine
-
Health, HitBoxes, HurtBoxes and HitScans
-
Bonion's Logging Utils
-
Blueprint - Data Validation
-
Godot Safe Resource Loader
-
Twitcher
-
GDScript Interfaces addon
-
Wyvernbox - Inventory System
-
Game State Saver Plugin
-
AndroidSystemBarControl
-
Godot StoreKit
-
Rust Gdext GDExtension
-
VostokMods Exporter
-
BDC - Ballistic Deflection Calculator
-
RES - Real Equation Solver
-
Limits
-
GECS
-
Godot Cookies
-
Myket Plugin
-
GDPeg for Godot Engine 4
-
GDPeg
-
Godot MIDI Player
-
Godot Mod Player
-
Godot Mod Player for Godot Engine 4
-
Godot MIDI Player for Godot Engine 4
-
GD-CBOR
-
Launchpad
-
GDScript Optional
-
AI Assistants For Godot 4
-
Kivano GDscript utils
-
EzNet
-
Copilot/CodeCompletion (Gemini, LMStudio, Ollama)
-
Godot-Silkload cloth simulation solution
-
Extendable Scene Transitions
-
SLib – Simplify Your Godot Development
-
Simple Unit Test
-
You Can Do It!
-
On-Screen Logger
-
Finite State Machine
-
Godot YAML
-
Easy Peasy Multiplayer
-
Godot 4 MessagePack
-
Godot UI Animation Library
-
Indie Blueprint RPG
-
Playcademy
-
Aircraft
-
Indie Blueprint Save
-
Indie Blueprint State Machine
-
Signal Extensions
-
Cables
-
GD Anti Cheats
-
SQLiteSharp
-
GodotSharpLog
-
Godot Iroh
-
Signal Plus
-
Bindora : a reactive data binding library
-
File Access Web
-
TweenAnimator
-
Threaded resource save-load
-
GDScript syntax highlighting for GNU Nano text editor
-
Dispatch Queue
-
ReCorner Correction
-
UniTask
-
Godot UGS
-
Android Notification Scheduler Plugin
-
godot-gameplay-attributes
-
Android Deeplink Plugin
-
Simple Format On Save
-
AMC Forth
-
ooGame
-
FontTexture2D
-
IconTexture
-
AnyIcon: type and class icons utility
-
Extra GUI Controls - Drag and Drop, Radial Menus, Containers, Utilities
-
iOS In-app Review Plugin
-
iOS Deeplink Plugin
-
Godot Object Serializer
-
Rem Send
-
iOS Notification Scheduler Plugin
-
GWJ Countdown
-
Android Billing Godot Plugin
-
Composition
-
NetfoxSharp
-
iOS Admob Plugin
-
DungeonCrawler3D
-
PicklerGD Serializer
-
Godot Traits
-
Steam Multiplayer Peer
-
Android In-app Review Plugin
-
GodotXML
-
Android Admob Plugin
-
Godot ECS
-
Godot Signals
-
GodOSC
-
netfox.extras
-
netfox.noray
-
netfox
-
Simple-First-Person-Controller
-
AwaitableHTTPRequest
-
Syvies Core
-
CookieHTTPRequest
-
DataSourceManager
-
Godot4xCalculatorButton
-
Gemini Protocol
-
Godot4xCalendarButton
-
Character Controller
-
AI dialog generator plugin
-
Universal Godot Utils – Debugging, Encryption & More
-
Asset Drawer
-
gbk_decode
-
godot-gameplay-abilities
-
Tracking Transparency
-
SmoothScroll
-
Start.io Godot Android Plugin
-
StairsCharacter3D
-
Godot Playlists
-
GDScript Utilities for Classes and Scenes
-
Universal Save/Load System
-
GWJ Accessibility Scripts
-
DialogSharp
-
Simple UDP
-
GDScript Protobuf
-
StateMachine Nodes
-
ResourceOverrider
-
NinePatchSprite2D
-
RemoteContainer
-
RangeContainer
-
GodotSx - Signal Extensions
-
Indie Blueprint Camera Transitioner
-
Indie Blueprint Global Clock
-
Indie Blueprint Pool
-
Packed Scene Instantiater
-
Beautify Code on Save
-
Godot MVC
-
Papershot: A node that takes screenshots of its viewport
-
File Search One-Liner
-
ObjMesh-Material-Import-Fix
-
Godot CQRS
-
DokiVN - Visual Novel Lib
-
gde-v
-
DI: Dependency Injector
-
Celestial Bodies
-
Godot ConsoleCapture (C#)
-
InputManager
-
GD Data Binding
-
Radar Graph
-
Dark Mode Signal
-
TCPMaid
-
New Relic Analytics
-
RichTextLabel2
-
GD_ (Godot Lodash Port)
-
Simple MultiMesh
-
Data Persistence - Easy Text File Saving & Reloading
-
More Compression
-
StairsSteppingBody3D
-
EZ RNG
-
EZ Stats
-
uuid
-
Godiscord
-
Inventory Toolkit
-
Neuro-sama Game SDK
-
RCON Server
-
Cog: UI Scripts
-
Poolakey Plugin
-
Godot Gameplay Systems
-
MapCamera2D
-
MapCamera2D
-
4.1+ Discord RPC / Editor Presence Plugin
-
ByteKruncher
-
Dialog Box
-
GDScript Type Matching
-
Grid Inventory System with Custom Patterns
-
Full Screen Effects
-
Control++
-
Quake-Style Light Animations
-
GdPromise - Promise API for Godot 4
-
TotalJSON
-
Diff margin
-
Anti-cheating-value-plus
-
Godot .env Parser
-
Idle Energy Saver
-
Ridiculous Coding
-
Ludare Godot
-
Calendar Library
-
Easy Space Nodes
-
gdstomp
-
Event Bus
-
GD UUID
-
CSConnector (Contextual Signal/Setup Connector)
-
CSLocator (Contextual Service Locator)
-
simple random position generator
-
easy-godot
-
Anti-cheating-value
-
Start-RichText Editor
-
Godot-AdvancedBillboard
-
Quill to Godot FBX Sequencer
-
GroveGames.DependencyInjection
-
RabbitGD
-
Better Third Person Camera 3D
-
Poki SDK
-
DTDA ML - Machine Learning models
-
Socket.IO
-
Wave Function Collapse (WFC)
-
Sqids
-
Godot-Stuff Logger 4.0
-
Godot-Stuff ECS 4.0
-
Godot GameJolt API
-
DateTime
-
Humble: Multiplayer Rooms & Client-Host
-
SimpleJsonClassConverter
-
PlatformerController2D for Godot 4 in C#
-
PlatformerController2D for Godot 3.x in C#
-
Godot dotenv
-
Godot Oauth
-
Scene Loader
-
Godot LLM Framework
-
Wyvernshield 2 - Character Upgrades for Combat Systems
-
Custom Observer Pattern for C#
-
SimpleScriptScroll
-
DiceEngine - Simple DiceRoller
-
FloatableBody
-
Alexandria - alexandria.netserver
-
Alexandria - alexandria.netclient
-
Alexandria - alexandria.db
-
Godot Procedural Recoil
-
Taffer's Loader
-
Taffer's Logger
-
Tween Suite
-
Text Database
-
RUDP in GDScript | Haru
-
High Level Custom Multiplayer | HIGHT
-
Ref Serializer
-
Eternal Scripts
-
Godot-WeChatPay-Android-Plugin
-
Complex Numbers
-
Most Simple Scene Loader
-
Godot Midi
-
Godot DCI
-
MeshLODGenerator
-
Yandex-Games
-
GDScript ECS 4.x
-
TextureFont
-
EFT-gdscript - User created themes
-
Godot4-Coroutine
-
Ramer-Douglas-Peucker (rdp) algorithm
-
Neural Network
-
Godot3To4FileConversion
-
NV File System
-
NV File System
-
gdLinter
-
CReverter (Composite Reverter aka Undo/Redo)
-
Multiplayer Input Sharp
-
EasyPool
-
GodotLogger 4.1
-
GodotLogger 4.0
-
Godot Discord WebHook
-
Resource Encryption
-
State Machine
-
2090s Language System
-
Dice Syntax Godot4
-
Google Maps
-
Godot Buddy (Groq API)
-
Structs
-
Weighted Choice
-
Node Based Job Queueing System
-
Simple Free-Look Camera for Godot 4 in C#
-
Fluid HTN
-
Timchi Global Music Player
-
Dispatch Queue (Godot 3)
-
StateSync - Advanced Game State Management for Godot
-
SignalForward
-
Save Access (C#)
-
RaycastSignals
-
Saveable (C#)
-
Auto-Bus (auto event bus with signal nodes)
-
StrategyMachine
-
Godot Rollback Netcode (Godot 3)
-
Godot Rollback Netcode (Godot 4)
-
GodotRx
-
ActionReaction
-
Heart Rate Plugin for HypeRate
-
FollowTransform
-
HTML5 File Dialogs
-
KBM/Controller Switch Detector
-
APRUM
-
GDCastleDB for Godot Engine 4
-
Dice_Roll
-
EasyFiles
-
GLTF KHR_xmp_json_ld Copyright
-
Rdot
-
Vertere.gd
-
HTML5 Popups
-
SignalSentry
-
Flower-Godot
-
AudioStreamPlayerArea2D
-
AudioStreamPlayerArea2D
-
Gameboard SDK Plugin
-
Customizable Crosshair Lite
-
HCoroutines
-
TextureCircle
-
TextureCircle
-
DestructiblePolygon2D
-
DestructiblePolygon2D
-
MiniScript C#
-
Orbit Camera
-
Godot Optional
-
Hexagonal Grid Utils
-
Async Resource Loader (C#)
-
Zodot (Data Validation)
-
Xsolla SDK
-
Untrue Organization Classes
-
Morton Code
-
Multi Touch GUI
-
Random Audio
-
GDScript Resources to C# Export
-
SmoothScroll
-
Timestamp Stopwatch
-
Stairs Character
-
Stairs Character C#
-
Turnity
-
Multiplayer Input
-
Connected
-
Inputty
-
Node Based Finite State Machine 4
-
Godot Compass
-
Godot Compass
-
XR Kit
-
LuaAPI 4.2.x
-
LuaAPI-LuaJIT 4.2.x
-
Utility AI (GDExtension)
-
ModiBuff
-
KSaver
-
GDScript Promise Async Utils
-
Firebase Analytics Android
-
DwarfImpulse - A Camera Shake Plugin for C#
-
ReorderableContainer
-
State Machine
-
PlayerPrefs C#
-
Enhanced Stat
-
BloodyLogger
-
Midi File Parser / Player
-
Scene Safe Multiplayer
-
Mod.io For Godot
-
MenuButton Populator
-
2090s Storage System
-
Poisson Disc Sampling
-
Yet Another Scene Manager
-
GodotDFA
-
FloorArchitect
-
Basic Dynamic Pool
-
JSON Beautifier
-
Unicode Normalizer
-
Format on Save
-
QuickAudio
-
NodeWebSockets
-
Prefab
-
Codecks User Reports
-
GodotParadiseMotion2D-CSharp
-
Cinematic Camera 2D
-
Finite State Machine
-
GodotParadiseMotion2D
-
Tracer
-
rpc-await
-
10+ GDScript Tips Script (With Video)
-
Addonsave (4.1)
-
Godot Sharp Some - Drawing 2D
-
GodotParadiseProjectileComponent-CSharp
-
GodotParadiseProjectileComponent
-
GodotParadiseSingletonBundle-CSharp
-
GodotParadiseSingletonBundle
-
GodotParadiseAchievements-CSharp
-
GodotParadiseHealthComponentCSharp
-
GodotParadiseHealthComponent
-
Composition Components
-
FlowerBuff
-
UUID v5 Generator
-
jpInspector3.x
-
jpInspector3.x
-
jpInspector3.x
-
jpInspector3.x
-
Squiggles Core 4X
-
Godot Sharp Some - Drawing 2D
-
Yandex Metrica
-
Godot Coroutines (Unity like)
-
LuaAPI 4.1.x
-
LuaAPI-LuaJIT 4.1.x
-
Godot4 LAN Servers Discovery (serversscan)
-
Godot Playground 2D
-
Oldschool Lensflare
-
GodotP2PNetwork
-
PlayerPrefs
-
Values With Modifiers
-
Dice Syntax Godot 3
-
C# OnReady Plugin
-
GDScript Interfaces
-
Godot Speech Recognition
-
FUCoroutine
-
Character Controller C#
-
3D Trail in C#
-
C# Coroutines like Unity
-
Godotenv
-
2.5D Sprite Rotator
-
SubViewportContainerStretch
-
SafeAreaRect
-
ArrayUtils
-
MQTT client for C#
-
Phoenix Channels for Godot 4
-
AlternativeTimer
-
Planet2D
-
LuaAPI 4.0.x
-
LuaAPI-LuaJIT 4.0.x
-
Bit of reactivity
-
GDScript Signals
-
Function Encryption
-
Damped Oscillator
-
GDScript OpenAI API helper
-
Input Helper
-
HealthBar2D
-
Excel Reader
-
Firebase Analytics
-
Customizable Packed Scene
-
ThreadPool for Godot 3
-
SimpleFirstPerson
-
Date Time (Godot 4)
-
LocalTime
-
ConvoQuest Framework
-
Settings Change Tracker
-
VR movement tracking
-
PlatformerController2D
-
Godot Touch Input Manager - Godot 4.x
-
InputFilter
-
InputFilter
-
Godot Touch Input Manager - Godot 3.x
-
Unofficial LaunchDarkly client-side SDK
-
Godot XR Tools - AR and VR helper library
-
Phoenix Channels for Godot 3
-
Nakama Godot 4 client
-
Nakama Godot 3 client
-
Fullscreen On Input
-
Quit On Input
-
Date Time
-
Supabase API (4.x)
-
GodotTouchCamera
-
CharacterCamera3D
-
Dynamic Event Manager
-
Bad Words Filter
-
Ginq
-
Godot Sharp Some - Drawing 2D
-
OverheadCar2D
-
Mingos' Restrictive Precise Angle Shadowcasting (MRPAS)
-
Hexgrid
-
Borderless Display
-
Borderless Display
-
Get OS Name
-
ThreadPool
-
Object State Machine
-
Linear Stairs Generator
-
Godot-Stuff Logger 3.5
-
Godot-Stuff Logger 3.4
-
Godot-Stuff Logger 3.3
-
Wyvernbox - Inventory System
-
SimpleState
-
Nesinkrona
-
Godot-Stuff ECS 3.4
-
Godot-Stuff ECS 3.5