
GodOSC 0.4 Scripts 4.1 Community
Submitted by user dfcompose; CC0; 2025-03-30
Implementation of the Open Sound Control protocol in Godot using GDScript and a group of nodes for convenient use. GodOSC receives and sends OSC messages over UDP. Currently supports:
* Sending and Receiving OSC messages.
* Receiving OSC Bundles
* Booleans
* Floats
* Integers
* Strings
* Blobs
Includes the following nodes:
OSCServer
* Receives OSC messages
OSCClient
* Sends OSC messages
OSCMessage
* Helper node. Attaches to a node who's data will be used in an outgoing OSC message.
OSCReceiver
* Helper node. Attaches to a node that will be controlled by incoming OSC messages.
View files Download Submit an issue Recent Edits