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GodOSC 0.4 Scripts 4.1 Community

Submitted by user dfcompose; CC0; 2025-03-30

Implementation of the Open Sound Control protocol in Godot using GDScript and a group of nodes for convenient use. GodOSC receives and sends OSC messages over UDP. Currently supports:

* Sending and Receiving OSC messages.
* Receiving OSC Bundles
* Booleans
* Floats
* Integers
* Strings
* Blobs

Includes the following nodes:

OSCServer
* Receives OSC messages

OSCClient
* Sends OSC messages

OSCMessage
* Helper node. Attaches to a node who's data will be used in an outgoing OSC message.

OSCReceiver
* Helper node. Attaches to a node that will be controlled by incoming OSC messages.


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