Godot-SSE 1.0 Scripts 4.0 Community
Submitted by user 1792569660; MIT; 2025-12-03
Provide plug-and-play SSE client functionality for Godot
You can define the timeout for reconnection, the number of reconnection attempts, and you can also receive data sent through the signal reception status, as well as data sent from the SSE server.
github: https://github.com/lazy-top/godot-sse
This release work on versions 4.0 or later
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