GodotSx - Signal Extensions's icon

GodotSx - Signal Extensions 1.5.2 Scripts 4.0 Community

Submitted by user TheWalruzz; MIT; 2023-05-29

This plugin enables Rx-like handling of Godot's native signals without having to resort to using a full-blown Rx library.

Signals can now be merged, filtered, mapped and more!

Note: This is NOT a full Rx implementation by design.

Visit the GitHub page for more information: https://github.com/TheWalruzz/godot-sx

View files Download Submit an issue Recent Edits