Alexandria - alexandria.netclient 1.1 Scripts 4.3 Community
Submitted by user BryceDixon; MIT; 2024-08-19
A Native Database Addon for Godot 4
I wanted to easily manage Resources for online Godot projects in an database without needing to write project-specific code for serializing, transmitting, deserializing, and validating those Resources.
Alexandria is a project attempting to fulfill this niche. The primary goal is to help facilitate the creation of online games in Godot without necessarily writing any networking code.
"Alexandria" is the name of the overarching project, but it's made up of various individual plugins; alexandria.netclient is a client-side interface for remote database interactions.
A pre-built database server application can be found at the releases page: https://github.com/BtheDestroyer/godot-alexandria/releases
A "Getting Started" guide can be found in the project's README: https://github.com/BtheDestroyer/godot-alexandria?tab=readme-ov-file#getting-started
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