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Godot ECS 2.3.1 Scripts 4.4 Community

Submitted by user baifeng; MIT; 2025-04-03

Lightweight ecs framework written with gdscript.

- Lightweight and high-performance.
- One step serialization and deserialization the game world.
- Independent event system.
- Hot-swappable system design.
- Data-driven and event-driven.
- Easy to use.


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