
Godot ECS 2.3.1 Scripts 4.4 Community
Submitted by user baifeng; MIT; 2025-04-03
Lightweight ecs framework written with gdscript.
- Lightweight and high-performance.
- One step serialization and deserialization the game world.
- Independent event system.
- Hot-swappable system design.
- Data-driven and event-driven.
- Easy to use.
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