Godot Rollback Netcode (Godot 4) 1.0.0-alpha Scripts 4.2 Community
Submitted by user dsnopek; MIT; 2024-05-04
This is an addon for implementing rollback and prediction netcode in the Godot game engine.
Beyond the basics (gathering input, saving/loading state, sending messages, detecting mismatches, etc) this library aims to provide support for many of the other aspects of implementing rollback in a real game, including timers, animation, random number generation, and sound - along with high-quality debugging tools to make solving problems easier.
Implementing rollback and prediction is HARD, and so every little bit of help is important. :-)
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