Event Bus 1.0 Scripts 4.3 Community
Submitted by user linusminus; GPLv3; 2024-11-07
The Event Bus plugin provides a centralized event management system for Godot 4 projects. It allows nodes to communicate with each other by emitting and listening to events without needing direct references, promoting decoupled and maintainable code architecture.
It also features a toggleable UI to monitor events and listeners in real-time during gameplay for easier debugging.
Event and listener data are saved after the game exits and can be reviewed after gameplay.
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