Python for Godot 1.0.0-alpha2 Scripts 4.3 Community
Submitted by user nikz; MIT; 2024-10-01
The aim of this project is to integrate Python scripting into the Godot Engine, allowing developers to write scripts in Python instead of, or alongside, GDScript. This plugin enables the selection of Python as the scripting language when creating new scripts within Godot, providing an alternative for developers who are more comfortable with Python.
Platform Compatibility:
Please note that this plugin is currently only compatible with Windows 64-bit and Linux 64-bit systems. Ensure that you are working on one of these platforms to take full advantage of the Python scripting capabilities.
Similarity to GDScript: The Python API is designed to be similar to GDScript, making it easier for developers familiar with GDScript to transition to or integrate Python into their projects.
Getting Started:
To start using Python in Godot:
Install the Plugin: Download the plugin and install it in the addons folder
Create Python Scripts: When creating a new script, select Python as the language.
Refer to the Documentation: Look at the Github page for a short example of the api
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