Humble: Multiplayer Rooms & Client-Host 2.0 Scripts 4.3 Community
Submitted by user QJPG; MIT; 2024-09-18
High level Networking Plugin for Godot.
Humble allows the server to create and manage rooms for separate game sessions. For each room, Humble allows the creation of "Remote Nodes" that store and synchronize information for all players in the same room.
"Humble" works with the room system where each room has a single owner to manage it. Rooms can be created by any user (peer) on the network. Here's how:
Get Started: https://github.com/QJPG/Humble-Plugin/wiki/Humble's-%7C-Connecting-and-creating-rooms
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