PlatformerController2D for Godot 3.x in C# 1.0 Scripts 3.5 Community
Submitted by user D0ct0rDave; MIT; 2024-09-16
A C# implementation of the PlatformerController2D found in the AssetStore for Godot >=3.5 .
Ported from Evan Barac's Godot 4.0 GD version
(https://github.com/Ev01/PlatformerController2D)
Original description:
This is a platformer class with many tweakable settings which can be used to control a 2D character (think supermario 1).
## Features
- Double jump
- Coyote time
- Jump buffer
- Hold jump to go higher
- Defining jump height and duration (as opposed to setting gravity and jump velocity)
- Asymetrical jumps (falling faster than rising)
(More information at the README.md file)
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