
Composition 1.1.1 Scripts 4.1 Community
Submitted by user Nordsoft; MIT; 2025-04-16
A component-based architecture for Godot. Allows to extend the functionality of a node.
Compatible with Godot 4.1 - 4.4+
Features
- Create components that extend the functionality of a node.
- Easy creation and management of components from the editor.
- Work with components as with regular nodes.
- Components can be created as scenes or scripts.
- Supported nested scenes
- Fully documented.
Composition is a different approach to inheritance. It allows to extend the functionality of a node without modifying the node's code.
Inheritance is a way to extend the functionality of a node by modifying the node's code. It is useful when you want to add new functionality to an existing node.
Composition is a way to extend the functionality of a node by adding new nodes as children of the node. It is useful when you want to add new functionality to an existing node without modifying the node's code.
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