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GodotParadiseHealthComponentCSharp 1.0.1 Scripts 4.1 Community

Submitted by user BananaHolograma; MIT; 2023-11-02

Effortlessly simulate health and damage for entities within your video game now in C#.

This component handles all aspects related to taking damage and managing health on the parent node. While typically added to a CharacterBody2D, there are no limitations preventing its use with a StaticRigidBody2D, allowing you to imbue life into objects like trees or other in-game elements.

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