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Godot Gameplay Systems 0.20.4 Scripts 4.0 Community

Submitted by user octod; MIT; 2024-04-23

Godot Gameplay Systems (formerly godot gameplay attributes) is a set of nodes and resources which speed up development of your gameplay mechanisms.

Currently it provides:
- An Attributes base system (complete with buff/debuff)
- An Ability base system
- A camera shake node
- A slide show node for your game intro
- Equipment base system
- Inventory base system
- Interactions system (base)
- Loot and drop system
- Point and click nodes (both 2d and 3d)
- Turn based nodes
- User interface controls (radial menu container)


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