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Godot 3.2 rc4

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Godot 3.2-rc4

27 January 2020

Last check before takeoff! This 4th release candidate should be the last one, meant to validate the current state of the `master` branch before releasing it as 3.2-stable! It's the last chance to test the new release and report any critical issue, otherwise its fix will have to wait for the 3.2.1 maintenance update in coming weeks.

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.NET builds offer support for C# as a scripting language.

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