Scope of This Notice
This Privacy Statement is intended to describe Godot Engine's privacy practices and provide information about the
choices you have regarding the ways in which information collected by Godot Engine is used and disclosed. Godot
Engine is referred to in this document as "Godot".
It covers both online platforms of the Godot project and the use of the Godot Engine application.
Our Commitment to Privacy
Your privacy is important to Godot. To better protect your privacy and to comply
with various laws and regulations, we have provided this Statement explaining our information practices and the
choices you can make about the way your personal information is collected, used and disclosed. To make this
Statement easy to find, we have made it available on our homepage and at many of the
locations where personally-identifiable information may be requested.
The Information We Collect
This Privacy Statement applies to all information collected by or submitted to Godot, including personal data.
"Personal data" is data that can be used to identify an individual.
Godot collects personal data when:
- you visit the Godot web site (godotengine.org);
- you access the Asset Library in the Godot editor application to browse or download assets;
- you sign up as a Godot Patreon (https://patreon.com/godotengine)
or otherwise donate to Godot (https://godotengine.org/donate);
- you sign up and log in to an account on the Godot Chat platform (https://chat.godotengine.org), and use it to participate in private and
public discussions;
- you sign up and log in to an account on Godot's Forum (https://forum.godotengine.org/), and use it to write or read posts;
- you sign up and log in to an account on Godot's Asset Library (https://godotengine.org/asset-library), and use it to submit
content;
- you use one of Godot's publicly logged project IRC channels (#godotengine-atelier, #godotengine-devel,
#godotengine-meeting) on the Libera Chat IRC network;
- you sign up for one of our public mailing lists hosted by TuxFamily;
- you participate in surveys or evaluations;
- you submit questions or comments to us.
When you use the Asset Library in the Godot Engine application, HTTPS requests are made to the Asset Library
website, and may contain: Godot Engine version, search query, selected assets, and user IP. The Asset Library
processes this data without storing it, but our HTTP server may log these requests for abuse protection.
This is the only personal data collected by the Godot Engine application.
When you create an account on the Godot website (including the Godot Chat platform, the Forum and the Asset
Library), it collects your username and email address for authentication. Additional information may
be collected if you choose to fill in optional fields in your user profile (e.g. full name, location, profile
picture).
When you join or send messages to any of the IRC channels listed above, that activity is logged and published
publicly for others interested in the project. This logging includes the user nickname specified when connecting to
Libera Chat and your messages in those public channels.
Anonymized statistics for downloads from the tuxfamily mirror (https://stats.download.tuxfamily.org/godotengine) are
collected and published publicly by TuxFamily.
Godot may also collect personal data from individuals (with their consent) at conventions, trade shows and
expositions. The types of personal data collected may include (but are not limited to):
- your first and last name;
- your title and your company's name;
- your home, billing, or other physical address (including street name, name of a city or town, state/province);
- your country code;
- your e-mail address;
- your telephone number;
- any other identifier that permits Godot to make physical or online contact with you;
Using (Processing) Your Personal Data
Godot uses the personal data you provide to:
- create and maintain your accounts;
- identify and authenticate you;
- attribute data and content you produce directly and indirectly in our public-facing services;
- answer your questions;
- send you information;
- for research activities, including the production of statistical reports (such aggregated information is not
used to contact the subjects of the report);
- send you surveys;
- maintain our servers.
We also use this personal data to provide you with information related to your account and the educational
materials, software and services you acquire from us, to better understand your needs and interests, to improve what
we do for you and the public, to personalize communications, and to comply with or fulfill any contractual
obligations to you. It is in Godot’s legitimate business interests to provide you with the information,
communications, and services you request; to create a public record of the data and content produced by Godot’s
services; and to maintain the integrity of that data and content for historical, scientific, and research purposes.
Sharing Your Personal Data
Unless you consent, Godot will never process or share the personal data you provide to us except as described
below.
Godot may share your personal data with third parties under any of the following circumstances:
- To attribute your contributions to source repositories, forums, and IRC channels.
- As required to provide service, and for e-mail housing (as a consequence of uses already described in this
Privacy Statement). It is in Godot’s legitimate business interest to provide all users an accurate record of data
and content provided by Godot’s services, and to maintain the integrity of that data and content for historical,
scientific, and research purposes. This data and content may include but is not limited to email, code changes,
comments, and artifacts.
- As required by law (such as responding to a valid subpoena, warrant, audit, or agency action, or to prevent
fraud).
- For research activities, including the production of statistical reports (such aggregated information is used to
describe our services and is not used to contact the subjects of the report).
Donations
We receive personal information from third party services when you donate to us via online payment mechanisms. We
do not sell or distribute this information to third parties. Godot uses this information to acknowledge your
donation and send you occasional solicitations and newsletters. Donors can opt out of all contact by emailing [email protected]. Donor names (as registered on Patreon) are
posted on https://github.com/godotengine/godot/blob/master/DONORS.md
and included in the Godot editor application's "About" dialog as a recognition of their support. At the time of the
donation, the donor can ask to be anonymous, so that their name will not be publicly recognized.
Receiving E-Mail
Godot may send you e-mail to authorize accounts you create on our site, to inform you of important upcoming Godot
events, to send occasional solicitations in connection with our donor programs as described above or in response to
your questions. For your protection, Godot may contact you in the event that we find an issue that requires your
immediate attention. Godot processes your personal data in these cases to fulfill and comply with its contractual
obligations to you, to provide the services you have requested, and to ensure the security of your account.
Cookies and Other Browser Information
Godot's online services automatically capture IP addresses. We use IP addresses to help diagnose problems with our
servers, to administer our website, and to help ensure the security of your interaction with our services.
As part of offering and providing customizable and personalized services, Godot uses cookies to store and sometimes
track information about you. A cookie is a small amount of data that is sent to your browser from a Web server and
stored on your computer's hard drive. All sections of godotengine.org where you are prompted to log in or that are
customizable require your browser to accept cookies.
Generally, we use cookies to remind us of who you are and to access your account information (stored on our
computers) in order to provide a better and more personalized service. This cookie is set when you register or "sign
in" and is modified when you "sign out" of our services.
If you do not want your personal information to be stored by cookies, you can configure your browser so that it
always rejects these cookies or asks you each time if you accept them or not. However, you must understand that the
use of cookies may be necessary to provide certain services, and choosing to reject cookies will reduce the
performance and functionality of the site. Your browser documentation includes instructions explaining how to
enable, disable or delete cookies at the browser level (usually located in the “Help”, “Tools” or “Edit” facility).
Our Commitment to Data Security
Godot trains its administrators on our privacy policy guidelines and makes our privacy policy available to our
partners. Our website uses Secure Socket Layer (SSL) technology, which encrypts your personal data when you send
your personal information on our website. In addition, Godot and its partners enter into confidentiality agreements
which require that care and precautions be taken to prevent loss, misuse, or disclosure of your personal data.
Public Forums Reminder
Godot often makes mailing lists, source repositories, issue trackers, Etherpads, forums, and IRC logs available to
the public. Please remember that any information that is disclosed in these areas becomes public information. Please
think carefully about your desired level of anonymity before you disclose personal information. Although we value
individual ideas and encourage free expression, Godot reserves the right to take necessary action to preserve the
integrity of these areas, such as removing any posting that is vulgar or inappropriate. It is in Godot’s legitimate
business interests to provide all users an accurate record of data and content provided in the public forums it
maintains and uses; to maintain the integrity of that data and content for historical, scientific, and research
purposes; and to provide an environment for the free exchange of ideas relevant and constructive to the development
and propagation of software freedom.
Our Commitment to Children's Online Privacy
Out of special concern for children's privacy, Godot does not knowingly accept online personal information from
children under the age of 13. Godot does not knowingly allow children under the age of 13 to become registered
members of our sites. Godot does not knowingly collect or solicit personal information about children under 13.
In the event that Godot ever decides to expand its intended site audience to include children under the age of 13,
those specific web pages will, in accordance with the requirements of the Children's Online Privacy Protection Act
(COPPA), be clearly identified and provide an explicit privacy notice addressed to children under 13. In addition,
Godot will provide an appropriate mechanism to obtain parental approval, allow parents to subsequently make changes
to or request removal of their children's personal information, and provide access to any other information as
required by law.
Additionally, EU residents under the age of 16 should not submit their personal data for subscribing to our email
solicitations and we will delete any such data if we become aware of it.
About Links to Other Sites
This site contains links to other sites. Godot does not control the information collection of sites that can be
reached through links from godotengine.org. If you have questions about the data collection procedures of linked
sites, please contact those sites directly.
Your Rights and Choices in the EEA and Around the World
Where the EU General Data Protection Regulation 2016/679 (“GDPR”) applies to the processing of your personal data,
especially when you access the website from a country in the European Economic Area (“EEA”), you have the following
rights, subject to some limitations, against Godot:
- The right to access your personal data;
- The right to rectify the personal data we hold about you;
- The right to erase your personal data;
- The right to restrict our use of your personal data;
- The right to object to our use of your personal data;
- The right to receive your personal data in a usable electronic format and transmit it to a third party (also
known as the right of data portability); and
- The right to lodge a complaint with your local data protection authority.
If you would like to exercise any of these rights, you may do so by mailing [email protected]. Please understand, however, the rights
enumerated above are not absolute in all cases.
Where the GDPR applies, you also have the right to withdraw any consent you have given to uses of your personal
data. If you wish to withdraw consent that you have previously provided to Godot, you may do so by mailing [email protected]. However, the withdrawal of consent will not
affect the lawfulness of processing based on consent before its withdrawal.
Godot will undertake best efforts to provide these rights to people outside of the EEA as well.
How to Access, Modify or Update Your Information
Godot gives you the ability to access, modify or update your personal data at any time. On sites where you can create accounts
(for example the Forum, Asset Library and Chat platform), you may log in and make changes to your login information (change
your password), your contact information, your general preferences and your personalization settings. If necessary, you
may also contact us and describe the changes you want made to the personal data you have previously provided by
mailing [email protected].
If you wish to remove your personal data from Godot, you may contact us at [email protected] and request that we remove this information from
the Godot System. Other locations where you may have used your personal data as an identifier (e.g. mailing list and
forum postings in the archives, repository changelogs, and IRC logs) will not be altered.
How to Contact Us
If you have any questions about any of these practices or Godot's use of your personal information, please feel
free to contact us by email at:
[email protected]
Godot will work with you to resolve any concerns you may have about this Statement.
Changes to this Privacy Statement
Godot reserves the right to change this policy from time to time. If we do make changes, the revised Privacy
Statement will be posted on this site. A notice will be posted on our homepage for 30 days whenever this privacy
statement is changed in a material way.
This Privacy Statement was last amended on 2021-02-01.
You can review the change history at https://github.com/godotengine/godot-website/commits/master/themes/godotengine/pages/privacy-policy.htm.
Attribution and License
This Privacy Policy is licensed under Attribution-ShareAlike 4.0 International (CC BY-SA 4.0). It is a derivative
work of: