Blog

Rémi Verschelde Rémi Verschelde  - 10 September 2024

Dev snapshot: Godot 4.4 dev 2

The PR harvest keeps going strongly for Godot 4.4, with massive new features such as typed dictionaries and error-less project import!

lawnjelly lawnjelly  -  9 September 2024

Godot 3.6 finally released!

After 2 years of development, Godot 3.6 is finally out and it comes fully packed with features and quality of life improvements! This includes 2D physics interpolation and hierarchical culling, and 3D mesh merging, level of detail, tighter shadow culling, ORM materials, and more.

Emi Emi  -  5 September 2024

Submissions open for Godot 2024 showreel!

Showcase your Godot creations in 2024! We're inviting submissions of short videos featuring your published or in-progress Godot games or tools. Don't miss this chance to be a part of it!

Emi Emi  -  3 September 2024

About Official Console Ports

With this post we aim to address the community’s questions about the lack of official console ports through the Godot Foundation.

Nat Nat  -  2 September 2024

Meeting the community at gamescom 2024

Back from gamescom, ready to report.

Clay John Clay John  - 26 August 2024

Dev snapshot: Godot 4.4 dev 1

The first snapshot after releasing 4.3, already packed with new features!

Godot contributors Godot contributors  - 15 August 2024

Godot 4.3, a shared effort

With over 3,500 commits authored by over 500 contributors, the latest Godot Engine release comes packed full of new features and improvements.

Silc Renew Silc Renew  - 12 August 2024

Design of the Skeleton Modifier 3D

We have reworked the skeleton bone update process to add SkeletonModifier3D for modifying the Skeleton.

Rémi Verschelde Rémi Verschelde  -  8 August 2024

Release candidate: Godot 4.3 RC 3

With all known major regressions fixed, we are now publishing a third release candidate to confirm that 4.3 is ready to go stable.

Nat Nat  -  6 August 2024

Gamescom here we come!

We are once again attending gamescom, and organizing two meet-up opportunities this time.

Lyuma Lyuma  -  2 August 2024

Introducing the improved ufbx importer in Godot 4.3

Godot 4.3 now includes native .fbx support

Rémi Verschelde Rémi Verschelde  -  1 August 2024

Release candidate: Godot 4.3 RC 2

After a week in the Release Candidate stage, we have squashed most bugs we were still tracking for 4.3, and are ready for a second candidate.

Rémi Verschelde Rémi Verschelde  - 25 July 2024

Release candidate: Godot 4.3 RC 1

We are cautiously optimistic that Godot 4.3 is ready for release, please test it and let us know if we are right!

Rémi Verschelde Rémi Verschelde  - 10 July 2024

Dev snapshot: Godot 4.3 beta 3

We are nearing the end of the beta phase for Godot 4.3, which is shaping up to be a very solid release, solving a lot of pain points.

Winston Yallow Winston Yallow  - 10 July 2024

New Dev Fund Perks: Discord Role and Forum Badge

Proudly display your support on our community platforms.

lawnjelly lawnjelly  -  9 July 2024

Release candidate: Godot 3.6 RC 1

We are now at the Release Candidate stage, finalizing everything so that we can release 3.6-stable for all users.

Emi Emi  - 28 June 2024

Godot Community Poll 2024

We want to learn more about the Godot community, understand who the users of the engine are, and find out how we can better support you.

George Marques George Marques  - 21 June 2024

Godot returns: gamescom latam

Godot will be present at gamescom latam once again: meet contributors and fellow gamedevs at the booth, or sign up to our very own party!

Rémi Verschelde Rémi Verschelde  - 20 June 2024

Dev snapshot: Godot 4.3 beta 2

Godot 4.3 is in beta, and progressing well towards stable. This beta 2 fixes many critical issues reported by testers of the previous snapshots.

Nat Nat  - 14 June 2024

GodotCon 24 - Submit ideas! Get tickets!

GodotCon 24 will take place on the 12+13th of October in Berlin, Germany. The first batch of tickets as well as the call for speakers and exhibitors just went live. Sponsors welcome.

Silc Renew Silc Renew  -  4 June 2024

Migrating Animations from Godot 4.0 to 4.3

In Godot 4.3, a large number of animation features have been reworked since 4.0, so it's time to migrate your animations.

Godot contributors Godot contributors  - 31 May 2024

Dev snapshot: Godot 4.3 beta 1

Godot 4.3 is ready for broad testing as we finalize the release.

Adam Scott Adam Scott  - 15 May 2024

Web Export in 4.3

With single-threaded builds and sample playback, it's now easier than ever to export your game to the Web with Godot 4.3. And more!

lawnjelly lawnjelly  - 13 May 2024

Dev snapshot: Godot 3.6 beta 5

This beta represents feature freeze for 3.6. We will now concentrate on bug fixing until we reach stable.