Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Big or small ideas adapt seamlessly to Godot's node-based architecture, making your life easier.
Innovative 3D renderer design, which makes your art look great with minimal effort.
Dedicated 2D engine that works in pixel coordinates, with plenty of built-in tools.
Object oriented API, with language options such as GDScript, Visual Script, C# and C++.
From architecture and tools to VCS integration, Godot is designed for everyone in your team.
Truly open development: anyone who contributes to Godot benefits equally from others’ contributions.
Join the community and help create a game engine that belongs to everybody.
If you know how to code, and enjoy fun and challenging problems, you can help by fixing bugs, or create cool new features.
learn moreDocumentation quality is essential in a game engine; help make it better by updating the API reference, writing new guides or submitting corrections.
learn moreFound a problem with the engine? Don't forget to report it so that developers can track it down.
learn moreYou don't need to be an engine developer to help Godot. Consider donating to speed up development and make Godot Engine even more awesome!
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