Innovative design

Create games with ease using Godot's unique approach to game development.

  • Nodes for all your needs. Godot comes with hundreds of built-in nodes that make game design a breeze. You can also create your own for custom behaviors, editors and much more.
  • Flexible scene system. Create node compositions with support for instancing and inheritance.
  • Visual editor with all the tools you need packed into a beautiful and uncluttered context-sensitive UI.
  • Friendly content creation pipeline for artists, level designers, animators and everyone in between.
  • Persistent live editing where changes are not lost after stopping the game. It even works on mobile devices!
  • Create your own custom tools with ease using the incredible tool system.

Screenshot of Infinistate by fracteed

Gorgeous 3D graphics

The physically-based renderer comes with a ton of features that will make your games look incredible.
  • Innovative architecture that combines the best of forward rendering with the efficiency of deferred rendering.
  • Physically-based rendering with full MSAA and FXAA support.
  • Full principled BSDF with subsurface scattering, reflection, refraction, anisotropy, clearcoat, transmittance and more.
  • Global illumination for real-time gorgeous graphics. It can also be pre-baked for beautiful results even on low-end devices.
  • Mid- and Post-processing effects including a tonemapper that supports HDR, multiple standard curves and auto exposure, screen-space reflections, fog, bloom, depth of field and much more.
  • Easy-to-use shader language based on GLSL, with built-in editor and code completion.
Screenshot of Slyway by Guaranapps

Create 2D games with ease

Godot comes with a fully-dedicated 2D engine packed with features.
  • Work in pixels as your units, but scale to any screen size and aspect ratio.
  • Tile map editor with auto-tiling, rotation, custom grid shapes and multiple layers.
  • 2D lights and normal maps to give your 2D games a more realistic look.
  • Animate your games using cut-out or sprite-based animation.
  • Flexible kinematic controller for collision detection without physics.
Screenshot of Godot's animation editor by ndee85

Animate everything

The most flexible animation system.
  • Animate literally everything, from bones and objects to function calls.
  • Use custom transition curves and tweens to create incredible animations.
  • Helpers to animate 2D rigs, with skeletons and IK.
  • Efficient optimizer to pack imported 3D animations.

Script with full freedom

More choices than any other engine.
  • GDScript Python-like scripting language, designed to make games with zero hassle. Learn why our community loves it.
  • Full C# 8.0 support using Mono.
  • Full C++ support without needing to recompile the engine using GDNative.
  • Visual scripting using blocks and connections.
  • Additional languages with community-provided support for Rust, Nim, D and other languages.
  • Built-in editor with syntax highlighting, real-time parser and code completion.
  • Integrated documentation. Browse and search the whole API offline, without leaving the editor.

Debug & Optimize

Solve bugs and performance bottlenecks with the built-in debugger.
  • Explore and modify your project while it's running, even on mobile devices.
  • Keeps changes by default after closing the project.
  • Built-in profiler with graph plotting and time seeking.
  • Video memory debugger.
  • Error logger with full stack traces.
  • Network profiler with per-node remote call tracking and bandwidth usage estimation.

Multi-platform editor

Create games on any desktop OS and Android.
  • Works on Windows, macOS, Linux, *BSD and Android (experimental).
    The editor runs in 32-bit and 64-bit on all platforms, with native Apple Silicon support.
  • Small download (around 35 MB), and you are ready to go.
  • Easy to compile on any platform (no dependency hell).

Multi-platform deploy

Deploy games everywhere!
  • Export to desktop platforms: Windows, macOS, Linux, UWP, and *BSD.
  • Export to mobile platforms: iOS and Android.
  • Consoles: Nintendo Switch, PlayStation 4, Xbox One via third-party providers (read more).
  • Export to the web using HTML5 and WebAssembly.
  • One-click deploy & export to most platforms. Easily create custom builds as well.

XR support

Godot makes cross-platform Augmented and Virtual Reality development easy.

  • Works with many headsets including the Meta Quest, Valve Index, HTC Vive, Oculus Rift, all Microsoft MR headsets, and many more.
  • Support for OpenXR, an emerging open standard that most hardware vendors are moving to.
  • Plugins give access to various proprietary SDKs, such as OpenVR (SteamVR) and the legacy Oculus SDKs.
  • WebXR can deliver AR/VR experiences via a web browser.
  • ARKit allows creating AR apps for iOS.
Screenshot of XR support by Mux213

Easy teamwork

Godot is designed from the ground up for smooth teamwork.

  • Friendly filesystem usage that works great with version control systems like Git, Subversion, Mercurial, you name it.
  • Scene instancing makes teamwork a breeze. Every team member can focus on their own scene, be it a character, level, etc., and edit without stepping on each other's toes.
  • Text-based descriptive and optimal scene format.
  • Script syntax supported by GitHub.

Ready to start?

Download Godot and try it out today!