Godot Engine logos

Make sure to use the SVG logos instead of PNG whenever possible to benefit from better scaling and lower file sizes.

Godot logos are licensed under Creative Commons Attribution 4.0 International.

Large horizontal logo

This is the "traditional" logo and should be used whenever possible.

  • Colored (for light backgrounds): SVG, PNG
  • Godot Engine logo (colored for light backgrounds)
  • Colored (for dark backgrounds): SVG, PNG
  • Godot Engine logo (colored for dark backgrounds)
  • Monochrome (for light backgrounds): SVG, PNG
  • Godot Engine logo (monochrome for light backgrounds)
  • Monochrome (for dark backgrounds): SVG, PNG
  • Godot Engine logo (monochrome for dark backgrounds)

Small horizontal logo

Use this alternative logo when displaying the logo at small sizes (typically less than 100 pixels tall).

  • Colored (for light backgrounds): SVG, PNG
  • Godot Engine logo (colored for light backgrounds)
  • Colored (for dark backgrounds): SVG, PNG
  • Godot Engine logo (colored for dark backgrounds)
  • Monochrome (for light backgrounds): SVG, PNG
  • Godot Engine logo (monochrome for light backgrounds)
  • Monochrome (for dark backgrounds): SVG, PNG
  • Godot Engine logo (monochrome for dark backgrounds)

Vertical logo

Use this alternative logo if the horizontal space available to display the traditional logo is insufficient.

  • Colored (for light backgrounds): SVG, PNG
  • Godot Engine logo (colored for light backgrounds)
  • Colored (for dark backgrounds): SVG, PNG
  • Godot Engine logo (colored for dark backgrounds)
  • Monochrome (for light backgrounds): SVG, PNG
  • Godot Engine logo (monochrome for light backgrounds)
  • Monochrome (for dark backgrounds): SVG, PNG
  • Godot Engine logo (monochrome for dark backgrounds)

Godot Engine icons

  • Colored: SVG, PNG
  • Godot Engine icon (colored)
  • Colored with outline (only use if the background color clashes with the icon): SVG, PNG
  • Godot Engine icon (colored with outline)
  • Monochrome (for light backgrounds): SVG, PNG
  • Godot Engine icon (monochrome for light backgrounds)
  • Monochrome (for dark backgrounds): SVG, PNG
  • Godot Engine icon (monochrome for dark backgrounds)

Godot Engine naming and pronounciation

The name Godot Engine should always be written in Title Case. Also, Godot should be written with only one capital letter – it's not "GoDot".

Godot is named after the play Waiting for Godot, and is usually pronounced like in the play. Different languages have different pronunciations for Godot and we find it beautiful.
For native English speakers, we recommend "GOD-oh"; the "t" is silent like in the French original.

Logo and icon usage guidelines

  • Only use the logo and icon to represent Godot, not your own project. You are allowed to include the Godot logo in your project's splash screen, credits or website, but it should not be done in a way that implies endorsement of your project by the Godot developers.
  • Do not distort the logo or icon. In other words, always preserve the aspect ratio when scaling images.

More design resources

You can find more design resources such as artwork and 4K editor screenshots in the godot-design repository on GitHub.