Godot 4.7 – Lights, Camera, Action!
Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.
18 June 2026Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.
18 June 2026GABE brings full Gradle support to the Godot Android & XR editor, so you can build and publish games...
2 June 2026Results of the 5th Godot XR Community Game Jam!
28 May 2026Developers building add-ons for the new Godot Asset Store can now benefit from new and improved supp...
26 May 2026Godot 的節點與場景系統同時給了你隨心創造所需的能力與靈活性。
使用 Godot 自帶的 GDScript、C#、C++ 等物件導向的 API 保持程式碼模組化,或透過 GDExtension 引入客製化語言。
利用 Godot 專有的 2D 渲染引擎,基於真實的 2D 像素座標和 2D 節點系統,製作精美且效能卓越的 2D 遊戲。
Godot 的 3D 節點為你提供了構建、動畫製作及渲染 3D 世界與角色所需的一切功能。
Godot has built-in support for OpenXR and WebXR, and supports various other XR SDKs through plugins.
短時間內把你的遊戲部署到桌面端,行動端,以及網頁端。透過第三方發行商,Godot 甚至支援主機端。
真正的開放式開發:每位 Godot 貢獻者均平等受益於他人的付出。
加入社群並協助創建出一個屬於所有人的遊戲引擎。
如果您對企業贊助感興趣,請寄電子郵件至 [email protected]。
作為個人捐助,你可以透過 Godot Engine 開發基金 進行。