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Godot 3.4 beta1

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Godot 3.4-beta1

27 July 2021

Here's a first official dev snapshot for the upcoming Godot 3.4, with a lot of important improvements such as portal-based occlusion culling, lightmapper soft shadows, physics fixes, fixes to iOS C# support, Mono support for macOS ARM64, a whole new theme editor, and more!

Supported platforms

Android Android
Standard
Linux Linux
Standard
.NET
macOS macOS
Standard
.NET
Windows Windows
Standard
.NET
Linux Server Linux Server
Standard
.NET
Web editor Web editor
Standard

Export templates Export templates
Standard
.NET
.NET builds offer support for C# as a scripting language.

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