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Godot 3.2.1 stable

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Godot 3.2.1-stable

10 March 2020

Our current stable version, Godot 3.2, was released at the end of January as a major upgrade to all features and the usability of the engine. But as with any software release, there are always things that can still be improved and bugs that can be fixed, and as such we plan to release frequent maintenance releases for the 3.2 branch, to make it ever more enjoyable and reliable to work with. This first Godot 3.2.1 release aims to address the main regressions noticed in 3.2, as well as fixing more preexisting bugs and improving usability and documentation.

Supported platforms

Android Android
Standard
Linux Linux
Standard
.NET
macOS macOS
Standard
.NET
Windows Windows
Standard
.NET
Linux Server Linux Server
Standard
.NET
Web editor Web editor
Standard

Export templates Export templates
Standard
.NET
.NET builds offer support for C# as a scripting language.

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