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Godot 3.1 rc1
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Godot 3.1-rc1
After over one year of work, 5 alpha releases, 11 betas and 7000 commits by close to 500 contributors, we're finally ready to wrap up the 3.1 version and let you all benefit from the hundreds of new features, enhancements and bug fixes that have been worked on by the community since January 2018. We're therefore publishing this first release candidate, Godot 3.1 RC 1, to let all of you test it thoroughly and check if any showstoppers remain. The final release is a but few days away!
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Android
- Universal APK (ARM64 + ARMv7 + x86_64 + x86)
APK download · ARM64/v7 · x86 (64 & 32 bit)
Linux
- Standard (x86_64)
64 bit
Linux - .NET
- Standard (x86_64)
64 bit · C# support
Linux
- Standard (x86)
32 bit
Linux - .NET
- Standard (x86)
32 bit · C# support
macOS
- Universal (x86_64 + Apple Silicon)
Intel/Apple Silicon · 64 bit
macOS - .NET
- Universal (x86_64 + Apple Silicon)
Intel/Apple Silicon · 64 bit · C# support
Windows
- Standard (x86_64)
64 bit
Windows - .NET
- Standard (x86_64)
64 bit · C# support
Windows
- Standard (x86)
32 bit
Windows - .NET
- Standard (x86)
32 bit · C# support
Linux Server
- Headless (x86_64)
64 bit · Headless
Linux Server - .NET
- Headless (x86_64)
64 bit · Headless · C# support
Linux Server - .NET
- Standard (x86_64)
64 bit · C# support
Web editor
Self-hosted · Cross-platform
Export templates
Used to export your games to all supported platforms
Export templates - .NET
Used to export your games to all supported platforms · C# support
AAR library
Android plugins · Java · Kotlin
AAR library - .NET
Android plugins · Java · Kotlin · C# support