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Godot 3.1 beta6

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Godot 3.1-beta6

22 February 2019

As bugfixing is going at a steady pace towards Godot 3.1 stable, we plan to release beta builds frequently to have broad testing on the latest fixes and spot any regression. So we're now publishing Godot 3.1 beta 6 with close to 150 commits made since beta 5 a few days ago. This is also the first Godot released to have code signed binaries on Windows!

Supported platforms

Android Android
Standard
Linux Linux
Standard
.NET
macOS macOS
Standard
.NET
Windows Windows
Standard
.NET
Linux Server Linux Server
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.NET
Web editor Web editor
Standard

Export templates Export templates
Standard
.NET
.NET builds offer support for C# as a scripting language.

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