-
Post Process
-
Color Matrix System
-
2D outline shader
-
2D outline shader
-
Shader-Lib
-
SDF for Visual Shaders
-
PSX Style Camera Shader - Distance Fog, Dithering, Color Limiter, Noise
-
Compute Shader Studio
-
Eyeball Shader
-
Volume Layered Shader
-
Terrain Layered Shader
-
Shader-Lib for Godot 4.1
-
3D Planet Generator
-
Glowing Border Effect
-
SO FLUFFY Fur Rendering System
-
Compute Shader Plus
-
Godot Card Parallax
-
Compute Shader Helper
-
FastNoiseLite Runtime Shader
-
Depth Fog Screen Space PostFX
-
3D print shader
-
GodotVolumetricRendering
-
Palette swap shader with animation support
-
ShaderV - 2D Visual Shader Node Library (Godot 4)
-
ShaderV - 2D Visual Shader Node Library (Godot 3)
-
Auto Vertex Painter
-
Sprite Shader Mixer
-
Starlight
-
EasyCompute
-
Shader for Transparent Water with Screen Space Reflections and Refraction
-
Boujie Water Shader
-
SPIRV Importer
-
Atmosphere shader
-
Caution Tape Shader
-
Chroma Key Shader
-
Useful Shader Nodes for Godot 4
-
Flexible Toon Shader
-
ShaderConverter
-
Voxel
-
VisualShader-Extras-4.0