Voxel's icon

Voxel 0.4.0 Shaders 4.0 Community

Submitted by user fviktor; MIT; 2023-03-28

Voxel rendering for Godot 4 based on an efficient 2-level DDA algorithm implemented 100% on the GPU as a fragment shader.

This approach allows for good performance and opens up the possibility of making runtime changes to voxels at a relatively low cost.

Please see the detailed description on GitHub.


View files Download Submit an issue Recent Edits