Water shader not working in 3.2.2 (Win)

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:bust_in_silhouette: Asked By Macryc

I was wondering if anyone’s using this water shader: Realistic Water Shader - Godot Asset Library

It’s a nice one - I used it in 3.2.1 without issues on a mac. I then moved to a Win desktop, downloaded 3.2.2 and opened my project. Suddenly the water is all gone… Wondering if there’s something in the shader code (which I suck at) that needs updating to worn in 3.2.2?

Do you get any error messages when running the project?

Calinou | 2020-07-29 13:21

None at all, everything runs fine except the meshes with this shader applied (all of which are planes) just don’t render. Neither in the editor nor in preview, nor in export.
BTW just downloaded 3.2.2. on mac and it’s working correctly. It’s just 3.2.2. on Windows that this problem occurs as far as I can tell.

Macryc | 2020-07-29 13:26