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Realistic Water Shader 1.0 Demos 3.1 Community

Submitted by user UnionBytes; MIT; 2019-05-01

This is a demo of more or less realistic water in Godot.
It is important to use GODOT 3.1.1 or later, because 3.1 has a depth buffer bug.

Made by Achim (AiYori) Menzel (UnionBytes)
Donated by K. S. Ernest (iFire) Lee (fire)

www.unionbytes.de
https://www.youtube.com/user/UnionBytes


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