0 votes

I have been working on a project in 3.1 alpha. I downloaded 3.1 beta from here and ran my project.

All of the collision in my AutoTile now seems to be one-way, and the output in the editor is now continuously printing "margin: 1" or "margin: 0". The collision in the AutoTile is set to shape_one_way = false.

The printing seems to have to do with the AutoTile, because when I delete the TileMap node from my level, the printing ceases.

Any ideas why this might be and how to fix it?

in Engine by (1,547 points)
edited by

I can't help you with this topic as I don't use AutoTiles but did you already try out the 3.1 beta2 from this link:?

https://godotengine.org/article/dev-snapshot-godot-3-1-beta-2
https://downloads.tuxfamily.org/godotengine/3.1/beta2/

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