I have been working on a project in 3.1 alpha. I downloaded 3.1 beta from here and ran my project.
All of the collision in my
AutoTile now seems to be one-way, and the output in the editor is now continuously printing "margin: 1" or "margin: 0". The collision in the
AutoTile is set to
shape_one_way = false.
The printing seems to have to do with the
AutoTile, because when I delete the
TileMap node from my level, the printing ceases.
Any ideas why this might be and how to fix it?