I have my player as a child of a tilemap and I use vsort so he can walk behind rock, etc.
Can I use 2 tilemaps in which a player Y sort through both.
The scenarios in which I want to use this for:
- I have 64 tiles but also want to use 32 tiles for smaller objects
- I want to layer a tile over another for small variances (e.g. fence and a bird on the fence, etc).
I can overcome these issues by setting up all tiles for all scenarios but it's time consuming.
Is this possible?