Edit of asset "Godot Gameplay Systems" Accepted
Old/Current | New/Edit | |
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Title | Godot Gameplay Systems | |
Description |
Godot Gameplay Systems (formerly godot gameplay attributes) is a set of nodes and resources which speed up development of your gameplay mechanisms. Currently it provides: - An Attributes base system (complete with buff/debuff) - An Ability base system - A camera shake node - A slide show node for your game intro - Equipment base system - Inventory base system - Interactions system (base) - Loot and drop system - Point and click nodes (both 2d and 3d) - Turn based nodes - User interface controls (radial menu container) |
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Category | Scripts | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/OctoD/godot-gameplay-systems | |
Issues Url | https://github.com/OctoD/godot-gameplay-systems/issues | |
Godot version | Godot 4.0 | |
Version String | 0.20.4 | 0.20.3 |
Download Commit | 2d0cc70a44ceb8bc769ecdedb3339f54467f3f1c | af3373d0529fdb0cfef3a1244fe5f7940ad08d2a |
Download Url (Computed) | https://github.com/OctoD/godot-gameplay-systems/archive/2d0cc70a44ceb8bc769ecdedb3339f54467f3f1c.zip | https://github.com/OctoD/godot-gameplay-systems/archive/af3373d0529fdb0cfef3a1244fe5f7940ad08d2a.zip |
Icon Url |
https://raw.githubusercontent.com/OctoD/godot-gameplay-systems/main/icon.svg
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