Edit of asset "WiggleBone" Accepted

Old/Current New/Edit
Title WiggleBone
Description Adds jiggle physics to a Skeleton3D bone using SkeletonModifier3D nodes.

DMWBWiggleRotationModifier3D: Rotates the bone around the current bone pose. The current pose direction acts as the spring's rest position.

DMWBWigglePositionModifier3D: Moves the bone around the current bone pose without rotating. The current pose position acts as the spring's rest position.
Category 3D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/detomon/wigglebone
Issues Url https://github.com/detomon/wigglebone/issues
Godot version Godot 4.3
Version String 3.0.0 2.0.2
Download Commit 31d0e221dd1b934ea0138c072bb8e2fa1a566002 5eb18fac259526d708de074c2c3a8c7d29f7ef54
Download Url (Computed) https://github.com/detomon/wigglebone/archive/31d0e221dd1b934ea0138c072bb8e2fa1a566002.zip https://github.com/detomon/wigglebone/archive/5eb18fac259526d708de074c2c3a8c7d29f7ef54.zip
Icon Url https://raw.githubusercontent.com/detomon/wigglebone/master/images/icon.png