Edit of asset "BehaviourToolkit - StateMachine and Behaviour Tree for AI & NPCs" Accepted

Old/Current New/Edit
Title BehaviourToolkit - StateMachine and Behaviour Tree for AI & NPCs BehaviourToolkit for AI & NPCs
Description This plugin provides a set of tools to create custom and complex behaviour in the Godot 4.x Game Engine.

Features
- Behaviour Architectures
- Finite State Machine
- Behaviour Tree
- Nest Behaviour Trees inside State Machines and vice versa!
- Blackboard Resource
- Editor Interface
- Templates for easy extension and integration.
- Example Scene
- Full documentation
Category Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/ThePat02/BehaviourToolkit
Issues Url https://github.com/ThePat02/BehaviourToolkit/issues
Godot version Godot 4.3
Version String 2.0.4 1.1.0
Download Commit 33acbd059d50d710dc026bcc0c91ccab2c17eeb8 deaa8a4bc76e86833a68ec8be11b1078b64f71c6
Download Url (Computed) https://github.com/ThePat02/BehaviourToolkit/archive/33acbd059d50d710dc026bcc0c91ccab2c17eeb8.zip https://github.com/ThePat02/BehaviourToolkit/archive/deaa8a4bc76e86833a68ec8be11b1078b64f71c6.zip
Icon Url https://raw.githubusercontent.com/ThePat02/BehaviourToolkit/main/addons/behaviour_toolkit/icons/Logo.png