Edit of asset "WiggleBone" Accepted
Old/Current | New/Edit | |
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Title | WiggleBone | |
Description |
Adds jiggle physics to a Skeleton3D bone using SkeletonModifier3D nodes. DMWBWiggleRotationModifier3D: Rotates the bone around the current bone pose. The current pose direction acts as the spring's rest position. DMWBWigglePositionModifier3D: Moves the bone around the current bone pose without rotating. The current pose position acts as the spring's rest position. |
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Category | 3D Tools | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/detomon/wigglebone | |
Issues Url | https://github.com/detomon/wigglebone/issues | |
Godot version | Godot 4.3 | |
Version String | 3.0.0 | |
Download Commit | 31d0e221dd1b934ea0138c072bb8e2fa1a566002 | 8ddf1cec16a3ab31c5bd6bec5e06f4fe60b2c871 |
Download Url (Computed) | https://github.com/detomon/wigglebone/archive/31d0e221dd1b934ea0138c072bb8e2fa1a566002.zip | https://github.com/detomon/wigglebone/archive/8ddf1cec16a3ab31c5bd6bec5e06f4fe60b2c871.zip |
Icon Url |
https://raw.githubusercontent.com/detomon/wigglebone/master/images/icon.png
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