Edit of asset "Third Person Camera" Accepted

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Title Third Person Camera
Description A highly configurable Third Person Camera for the Godot Engine. Its configurability allows you to use it in multiple ways:
- Dynamic Follow
- Fixed Perspective
- Shoulder View
- Over-The-Shoulder View

It utilizes SpringArm3D to prevent obstacles from obstructing the view and provides easy access to Camera3D properties without the need to edit the children or directly access the camera node itself.
A highly configurable Third Person Camera for the Godot Engine. Its configurability allows you to use it in multiple ways:
- Dynamic Follow
- Fixed Perspective
- Shoulder View
- Over-The-Shoulder View

It utilizes SpringArm3D to prevent obstacles from obstructing the view and provides easy access to Camera3D properties without the need to edit the children or directly access the camera node itself.
Category 3D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/JeanKouss/godot-third-person-camera
Issues Url https://github.com/JeanKouss/godot-third-person-camera/issues
Godot version Godot 4.0
Version String 1.3.0
Download Commit 7104966614a59defc88485ffcb5bd0d9aa813ecf
Download Url (Computed) https://github.com/JeanKouss/godot-third-person-camera/archive/7104966614a59defc88485ffcb5bd0d9aa813ecf.zip
Icon Url https://github.com/JeanKouss/godot-third-person-camera/raw/version1.x/TPC-doc-assets/ThirdPersonCamera.png