Edit of asset "Godot Gameplay Systems" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Godot Gameplay Systems | |
| Description | Godot Gameplay Systems (formerly godot gameplay attributes) is a set of nodes and resources which speed up development of your gameplay mechanisms. Currently it provides: - An Attributes base system (complete with buff/debuff) - An Ability base system - A camera shake node - A slide show node for your game intro - Equipment base system - Inventory base system - Interactions system (base) - Loot and drop system - Point and click nodes (both 2d and 3d) - Turn based nodes - User interface controls (radial menu container) | |
| Category | Scripts | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/OctoD/godot-gameplay-systems | |
| Issues Url | https://github.com/OctoD/godot-gameplay-systems/issues | |
| Godot version | Godot 4.0 | |
| Version String | 0.20.5 | 0.15.0 | 
| Download Commit | d3e20d160ecbec75c30dcc219673416718430f1b | f65f97278144f3c126dc446515d589f42ca74b30 | 
| Download Url (Computed) | https://github.com/OctoD/godot-gameplay-systems/archive/d3e20d160ecbec75c30dcc219673416718430f1b.zip | https://github.com/OctoD/godot-gameplay-systems/archive/f65f97278144f3c126dc446515d589f42ca74b30.zip | 
| Icon Url | https://raw.githubusercontent.com/OctoD/godot-gameplay-systems/main/icon.svg | |