Edit of asset "Debug Menu - Display in-game FPS/performance/hardware metrics" Accepted

Old/Current New/Edit
Title Debug Menu - Display in-game FPS/performance/hardware metrics
Description Displays performance information in a Godot project during gameplay. Can be used when running from the editor and in exported projects. Inspired by id Tech 6/7's performance overlay.

Features:

- Features compact and full display modes, with the compact mode only displaying FPS, frametime and framerate cap.
- Displays FPS, frametime, CPU time and GPU time graphs with a summary of the best/worst/average frametimes over recently drawn frames.
- Displays hardware information, including graphics driver version.
- Displays software information, including project version (if specified in the `application/config/version` custom project setting) and graphics settings.
- Works with the Forward+, Mobile and Compatibility rendering methods.
- Works with 2D and 3D projects.
- Works when running the project from the editor, but also in exported projects (debug and release).

See the usage documentation at: https://github.com/godot-extended-libraries/godot-debug-menu

Demo project: https://godotengine.org/asset-library/asset/1903
Category Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/godot-extended-libraries/godot-debug-menu
Issues Url https://github.com/godot-extended-libraries/godot-debug-menu/issues
Godot version Godot 4.2
Version String 1.2.0 1.0.1
Download Commit 9d36ea23661d095198ff7fcfff2715172f73c983 9d415a98b160b3235689709592cffb7104c0da0b
Download Url (Computed) https://github.com/godot-extended-libraries/godot-debug-menu/archive/9d36ea23661d095198ff7fcfff2715172f73c983.zip https://github.com/godot-extended-libraries/godot-debug-menu/archive/9d415a98b160b3235689709592cffb7104c0da0b.zip
Icon Url https://raw.githubusercontent.com/godot-extended-libraries/godot-debug-menu/master/icon.png