Edit of asset "Heightmap terrain" Accepted

Old/Current New/Edit
Title Heightmap terrain Heightmap terrain
Description Heightmap-based terrain for Godot 3.3.
It supports collision, texture painting, colouring, holes, level of detail, and grass.
WARNING: this version is no longer maintained, and might not work out of the box in Godot versions past 3.3, in which case you will have to fix it yourself. The version available for Godot 4 has had more updates.

Fixes in 1.6.1:

- Fixed static typing error in terrain importer dialog (thanks to McSpider)

Changes in 1.6:

- Added island modifier to the terrain generator
- Added option to add the current heightmap to the generated one in the generator
- Added `render_layers` property to expose the same as `VisualInstance.layers`
- Added `anisotropic` parameter to packed texture importers
- Added support for loading terrain maps imported as `Image`, allowing modification in game
- Added basic support for pen pressure (tablets)
- Added random brush rotation
- Added brush multi-shape randomization
- Added brush spacing based on time and distance
- Added support for importing `.xyz` files as heightmap
- Added rotation and centering support
- Increased brush size slider maximum to 500, and allow up to 4000 if typed in (expensive, use at your own risk)
- Ported quad tree code to GDNative for a bit of speedup on Windows and Linux (thanks to tinmanjuggernaut)
- Prefixed ALL internal classes of the plugin to prevent clashes with `class_name` (see issue #313)
- Added workarounds to allow the plugin to initialize even if assets are not imported yet (The UI might still have issues, in this case you need to restart Godot)
- Dropped support for Godot 3.1 and 3.2 due to engine crashes.
- Fixed grass chunks not updating properly when the terrain is moved
- Fixed invalid index error that can happen in some cases in the TextureArray importer mode
- Fixed loading an existing texture array when the current texture set is empty
- Fixed `BaseButton.focus_mode` warning printed when the plugin is enabled
- Fixed some dialogs going outside window if editor font is larger (buttons outside windows did nothing)
- Fixed flatten brush not allowing to set decimal heights
- Fixed wrong shading in `multisplat16` shaders

Previous changelogs: https://github.com/Zylann/godot_heightmap_plugin/blob/master/CHANGELOG.md
Heightmap-based terrain for Godot 3.0.2 and later.
It supports texture painting, colouring, holes, level of detail and grass. Collision is also supported, but due to a bug in Godot it only works on the master branch of the engine.

Although the plugin can be used, it is still under development. Some features might be missing or bugs can occur.
Please refer to the issue tracker if you have any problem.

Quick summary of versions:

0.5:
- Ported to Godot 3
- Added level of detail
- Added grass painting
- Added generator
- Changed collision to use Bullet (on Godot master branch only)
- Improved texture paint to use a splatmap
- More shading features
- Various other changes in UI and API

0.4:
- Added texture paint through vertex colors
- Added HumanSheeple's shader to support up to 18 textures
- Added jump to the demo, I guess
- Fix Modo navigation conflict

0.3:
- Added collisions
- Improved demo with a simple character controller
- New icon

0.2:
- Added flatten brush mode
- Fix terrain having no default size

0.1.1:
- Fix bottom panel editor conflict

0.1: Initial release
- Heightmap edition with undo/redo
- Small demo with simple texture-less shader
Category 3D Tools 3D Tools
License MIT MIT
Repository Provider GitHub GitHub
Repository Url https://github.com/Zylann/godot_heightmap_plugin https://github.com/Zylann/godot_heightmap_native_plugin
Issues Url https://github.com/Zylann/godot_heightmap_plugin/issues https://github.com/Zylann/godot_heightmap_native_plugin/issues
Godot version Godot 3.3 Godot 3.0
Version String 1.6.1 0.5
Download Commit 85c43173f937b083e216c5f2b911a41cf6aabe02 39de73b867c608ca766356181d24902fd19de980
Download Url (Computed) https://github.com/Zylann/godot_heightmap_plugin/archive/85c43173f937b083e216c5f2b911a41cf6aabe02.zip https://github.com/Zylann/godot_heightmap_native_plugin/archive/39de73b867c608ca766356181d24902fd19de980.zip
Icon Url https://raw.githubusercontent.com/Zylann/godot_heightmap_plugin/master/icon.png
https://raw.githubusercontent.com/Zylann/godot_heightmap_native_plugin/master/icon.png
Preview Insert
Type video
Image/Video URL https://www.youtube.com/watch?v=RedUqzO3Y7I
Thumbnail https://www.youtube.com/watch?v=RedUqzO3Y7I
Preview Insert
Type image
Image/Video URL https://raw.githubusercontent.com/Zylann/godot_heightmap_native_plugin/master/addons/zylann.hterrain/screenshots/2018_04_02.png
Thumbnail https://raw.githubusercontent.com/Zylann/godot_heightmap_native_plugin/master/addons/zylann.hterrain/screenshots/2018_04_02.png