Edit of asset "Third Person Camera" Accepted

Old/Current New/Edit
Title Third Person Camera Third Person Camera
Description A highly configurable Third Person Camera for the Godot Engine. Its configurability allows you to use it in multiple ways:
- Dynamic Follow
- Fixed Perspective
- Shoulder View
- Over-The-Shoulder View

It utilizes SpringArm3D to prevent obstacles from obstructing the view and provides easy access to Camera3D properties without the need to edit the children or directly access the camera node itself.
A Third Person Camera.
Category 3D Tools 3D Tools
License MIT MIT
Repository Provider GitHub GitHub
Repository Url https://github.com/JeanKouss/godot-third-person-camera https://github.com/JeanKouss/godot-third-person-camera
Issues Url https://github.com/JeanKouss/godot-third-person-camera/issues https://github.com/JeanKouss/godot-third-person-camera/issues
Godot version Godot 4.0 Godot 4.0
Version String 1.4.0 1.0.1
Download Commit 29b7e3db7f961b6744925a139a25e2a48540faa1 6cdee2fcf14e2ee1b8990211eea80f0c78d9f6f2
Download Url (Computed) https://github.com/JeanKouss/godot-third-person-camera/archive/29b7e3db7f961b6744925a139a25e2a48540faa1.zip https://github.com/JeanKouss/godot-third-person-camera/archive/6cdee2fcf14e2ee1b8990211eea80f0c78d9f6f2.zip
Icon Url https://github.com/JeanKouss/godot-third-person-camera/raw/version1.x/TPC-doc-assets/ThirdPersonCamera.png
https://github.com/JeanKouss/godot-third-person-camera/raw/main/TPC-readme-assets/ThirdPersonCamera.png