Edit of asset "Saving and Loading (Serialization)" Accepted

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Title Saving and Loading (Serialization)
Description This demo showcases how to save a simple game with each serialization format supported by Godot:
- ConfigFile
- JSON

More formats may be added in the future.

For more information, see this documentation article: https://docs.godotengine.org/en/latest/tutorials/io/saving_games.html

Language: GDScript

Renderer: GLES 2
Category Demos
License MIT
Repository Provider Custom
Repository Url https://github.com/godotengine/godot-demo-projects/tree/3.5-9e68af3/loading/serialization https://github.com/godotengine/godot-demo-projects/tree/3.5-9e68af3/loading/serialization
Issues Url https://github.com/godotengine/godot-demo-projects/issues
Godot version Godot 3.5 Godot 3.5
Version String 3.5-9e68af3 3.5-9e68af3
Download Commit https://github.com/godotengine/godot-demo-projects/releases/download/3.5-9e68af3/loading_serialization.zip https://github.com/godotengine/godot-demo-projects/releases/download/3.5-9e68af3/loading_serialization.zip
Download Url (Computed) https://github.com/godotengine/godot-demo-projects/releases/download/3.5-9e68af3/loading_serialization.zip https://github.com/godotengine/godot-demo-projects/releases/download/3.5-9e68af3/loading_serialization.zip
Icon Url https://raw.githubusercontent.com/godotengine/godot-demo-projects/5c154dac255113be2aee1a7f456ee8eaca89e62f/loading/serialization/icon.png