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Saving and Loading (Serialization) 3.3-2d4d233 Demos 3.3 Official

Submitted by user Godot Engine; MIT; 2021-06-10

This demo showcases how to save a simple game with each serialization format supported by Godot:
- ConfigFile
- JSON

More formats may be added in the future.

For more information, see this documentation article: https://docs.godotengine.org/en/latest/tutorials/io/saving_games.html

Language: GDScript

Renderer: GLES 2


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