Saving and Loading (Serialization) 3.5-9e68af3 Demos 3.5 Featured
Submitted by user Godot Engine; MIT; 2023-01-23
This demo showcases how to save a simple game with each serialization format supported by Godot:
- ConfigFile
- JSON
More formats may be added in the future.
For more information, see this documentation article: https://docs.godotengine.org/en/latest/tutorials/io/saving_games.html
Language: GDScript
Renderer: GLES 2
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