Edit of asset "Compute Worker" Accepted

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Title Compute Worker
Description A Godot plug-in that simplifies the setup and use of compute shaders in Godot!

This plugin wraps the RenderingDevice compute API. It provides a custom ComputeWorker class and node that simplifies setup and execution of the compute pipeline, and handles encoding of Godot data types into GLSL data buffers. All so you don't have to!

Features:
- ComputeWorker node/class
- Custom resources to handle uniform data
- Simplified compute API
- Easy scene tree interaction
- Supports uniforms and storage buffers
- Support for Structs and Struct Arrays
- Decently documented
- Example scene

See the README in the github repo for a short guide to get up and running!
Category Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/wardensdev/ComputeWorker
Issues Url https://github.com/wardensdev/ComputeWorker/issues
Godot version Godot 4.1
Version String 1.2
Download Commit e86151dab2f99091494b8a01ceac7deb9b3cea70 fb18ef2fed4444220b7d61608762593c97c27f19
Download Url (Computed) https://github.com/wardensdev/ComputeWorker/archive/e86151dab2f99091494b8a01ceac7deb9b3cea70.zip https://github.com/wardensdev/ComputeWorker/archive/fb18ef2fed4444220b7d61608762593c97c27f19.zip
Icon Url https://raw.githubusercontent.com/wardensdev/ComputeWorker/master/ComputeWorkerIcon.png