Edit of asset "Scene Manager Tool (Godot3)" Accepted
Old/Current | New/Edit | |
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Title | Scene Manager Tool (Godot3) | Scene Manager Tool (Godot3) |
Description |
An advanced tool to manage scenes and transitions between scenes. Features: **Recently Added**: 1. Loading scenes interactive is possible. (Loading scene code example added) 2. Ability to limit how much deep scene manager is allowed to record previous scenes which affects in changing scene to back(previous scene) functionality **All**: 1. A fully responsive tool menu structure to manage and categorize your scene 2. Save button that saves all scenes in a dictionary 3. Refresh button that refreshes the tool with latest saved status of the scenes 4. List duplication check for keys 5. Smooth transition between scenes 6. Ignore folder feature in UI ignores all scenes inside that specific folder that you added in the ignore list 7. Categorization for scenes 8. Ignore folder section can hide optionally 9. Change to previous scenes is possible 10. Fully customizable transitions 11. Customizable way of entering the first scene of the game 12. Reset `Scene Manager` function to assume the current scene as the first ever seen scene (to ignore previous scenes and don't go back to them by changing scene to the previous scene) 13. Arrangeable scene categories(they will reset to alphabetic order after refresh or save button pressed) 14. Fade in and fade out with different desired patterns 15. You can create instance of a scene just by calling the scene with a key 16. Transition is so much customizable 17. `SceneManager` tool will ignore scenes inside folders with `.gdignore` file beside them |
An advanced tool to manage scenes and transitions between scenes. Features: 1. A fully responsive tool menu structure to manage and categorize your scene 2. Save button that saves all scenes in a dictionary 3. Refresh button that refreshes the tool with latest saved status of the scenes 4. List duplication check for keys 5. Smooth transition between scenes 6. Ignore folder feature in UI ignores all scenes inside that specific folder that you added in the ignore list 7. Categorization for scenes 8. Ignore folder section can hide optionally 9. Change to previous scenes is possible 10. Fully customizable transitions 11. Customizable way of entering the first scene of the game 12. Reset `Scene Manager` function to assume the current scene as the first ever seen scene (to ignore previous scenes and don't go back to them by changing scene to the previous scene) 13. Arrangeable scene categories(they will reset to alphabetic order after refresh or save button pressed) 14. Fade in and fade out with different desired patterns 15. You can create instance of a scene just by calling the scene with a key 16. Transition is so much customizable 17. `SceneManager` tool will ignore scenes inside folders with `.gdignore` file beside them |
Category | Tools | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/maktoobgar/scene_manager | |
Issues Url | https://github.com/maktoobgar/scene_manager/issues | |
Godot version | Godot 3.5 | Godot 3.5 |
Version String | 2.2.1 | |
Download Commit | 5f618aac60191f631a29550d2a427fe115d02d50 | |
Download Url (Computed) | https://github.com/maktoobgar/scene_manager/archive/5f618aac60191f631a29550d2a427fe115d02d50.zip | |
Icon Url |
https://github.com/maktoobgar/scene_manager/raw/main/icon.png
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