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Scene Manager Tool (Godot3) 2.2.1 Tools 3.5 Community

Submitted by user maktoobgar; MIT; 2023-01-23

An advanced tool to manage scenes and transitions between scenes.

**Recently Added**:

1. Loading scenes interactive is possible. (Loading scene code example added)
2. Ability to limit how much deep scene manager is allowed to record previous scenes which affects in changing scene to back(previous scene) functionality


1. A fully responsive tool menu structure to manage and categorize your scene
2. Save button that saves all scenes in a dictionary
3. Refresh button that refreshes the tool with latest saved status of the scenes
4. List duplication check for keys
5. Smooth transition between scenes
6. Ignore folder feature in UI ignores all scenes inside that specific folder that you added in the ignore list
7. Categorization for scenes
8. Ignore folder section can hide optionally
9. Change to previous scenes is possible
10. Fully customizable transitions
11. Customizable way of entering the first scene of the game
12. Reset `Scene Manager` function to assume the current scene as the first ever seen scene (to ignore previous scenes and don't go back to them by changing scene to the previous scene)
13. Arrangeable scene categories(they will reset to alphabetic order after refresh or save button pressed)
14. Fade in and fade out with different desired patterns
15. You can create instance of a scene just by calling the scene with a key
16. Transition is so much customizable
17. `SceneManager` tool will ignore scenes inside folders with `.gdignore` file beside them

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