Edit of asset "Combat Area 2D" Accepted
Old/Current | New/Edit | |
---|---|---|
Title | Combat Area 2D | |
Description |
Three nodes that may help you saving a lot of time in collisions, life system, and screenshake: -CombatArea (from Area2D): An area that can be body, damaging, healing, and item type, each one having different properties, and with the possibility of turn them off, make them destroyable on collision, adding a custom effect, and changing their "team". -HealthBar (from TextureProgress): A texture progress that has hp (and max hp), can be inversed (to emit the die signal when the bar fills instead of become empty), and 3 custom events that will trigger depending on the hp. -ScreenshakeCamera (from Camera2D): A camera that allows call a function to screenshake with defined time, amount, color and potency parameters. |
|
Category | 2D Tools | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/JoluMorsanDev/Godot-Combat-Area-2D-Plugin | |
Issues Url | https://github.com/JoluMorsanDev/Godot-Combat-Area-2D-Plugin/issues | |
Godot version | Godot 3.2 | |
Version String | 1.2.0 | 1.2.0 |
Download Commit | 2f0e2d33d0e63cebbc9e1b7bcefdb234623202ae | 87e78d767d7d54375ea54e9c013308e2439a6a30 |
Download Url (Computed) | https://github.com/JoluMorsanDev/Godot-Combat-Area-2D-Plugin/archive/2f0e2d33d0e63cebbc9e1b7bcefdb234623202ae.zip | https://github.com/JoluMorsanDev/Godot-Combat-Area-2D-Plugin/archive/87e78d767d7d54375ea54e9c013308e2439a6a30.zip |
Icon Url |
https://raw.githubusercontent.com/JoluMorsanDev/Godot-Combat-Area-2D-Plugin/main/Icon.png
![]() |