Edit of asset "Combat Area 2D" Accepted

Old/Current New/Edit
Title Combat Area 2D
Description Three nodes that may help you saving a lot of time in collisions, life system, and screenshake:

-CombatArea (from Area2D): An area that can be body, damaging, healing, and item type, each one having different properties, and with the possibility of turn them off, make them destroyable on collision, adding a custom effect, and changing their "team".

-HealthBar (from TextureProgress): A texture progress that has hp (and max hp), can be inversed (to emit the die signal when the bar fills instead of become empty), and 3 custom events that will trigger depending on the hp.

-ScreenshakeCamera (from Camera2D): A camera that allows call a function to screenshake with defined time, amount, color and potency parameters.
Category 2D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/JoluMorsanDev/Godot-Combat-Area-2D-Plugin
Issues Url https://github.com/JoluMorsanDev/Godot-Combat-Area-2D-Plugin/issues
Godot version Godot 3.2 Godot 3.2
Version String 1.2.0
Download Commit 2f0e2d33d0e63cebbc9e1b7bcefdb234623202ae
Download Url (Computed) https://github.com/JoluMorsanDev/Godot-Combat-Area-2D-Plugin/archive/2f0e2d33d0e63cebbc9e1b7bcefdb234623202ae.zip
Icon Url https://raw.githubusercontent.com/JoluMorsanDev/Godot-Combat-Area-2D-Plugin/main/Icon.png