Edit of asset "Navmesh Area Eraser" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Navmesh Area Eraser | |
| Description |
Allows removing areas of a navmesh defined by scene-placed AABB-nodes (also provided by the addon). Only removes whole polygons whose points fall inside the AABB, does not clip them to their precise bounds (for now?) - see screenshot Mainly useful to remove unused floating islands that tend to almost always be generated when baking heightmaps. Quick How to: Add 'AABBNode's (=areas of exclusion) as children of a NavMeshInstance and select the NavMeshInstance. Next to the Bake button in the menu-bar a 'Clip' button will appear. Clicking it will process any existing baked navmesh, so the order is Bake->Clip |
Allows removing areas of a navmesh defined by scene-placed AABB-nodes (also provided by the addon). Only removes whole polygons whose points fall inside the AABB, does not clip them to their precise bounds (for now?) - see screenshot Mainly useful to remove unused floating islands that tend to almost always be generated when baking heightmaps. Quick How to: Add 'AABBNode's (=areas of exclusion) as children of a NavMeshInstance and select the NavMeshInstance. Next to the Bake button in the menu-bar a 'Clip' button will appear. Clicking it will process any existing baked navmesh, so the order is Bake->Clip |
| Category | 3D Tools | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/Flavelius/godot-navmesh-eraser | |
| Issues Url | https://github.com/Flavelius/godot-navmesh-eraser/issues | |
| Godot version | Godot 3.4 | |
| Version String | 1.0 | |
| Download Commit | 693a4e472c1221f13810f909aa8ad63e93973948 | |
| Download Url (Computed) | https://github.com/Flavelius/godot-navmesh-eraser/archive/693a4e472c1221f13810f909aa8ad63e93973948.zip | |
| Icon Url |
https://raw.githubusercontent.com/Flavelius/godot-navmesh-eraser/main/Images/Icon.jpg
|
|