Edit of asset "WiggleBone" Accepted
Old/Current | New/Edit | |
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Title | WiggleBone | WiggleBone |
Description |
Adds jiggle physics to a Skeleton3D bone using SkeletonModifier3D nodes. DMWBWiggleRotationModifier3D: Rotates the bone around the current bone pose. The current pose direction acts as the spring's rest position. DMWBWigglePositionModifier3D: Moves the bone around the current bone pose without rotating. The current pose position acts as the spring's rest position. |
Adds jiggle physics to bones of a Skeleton. It reacts to animated or global motion as if it's connected with a rubber band to its initial position. As it reacts to acceleration instead of velocity, bones of constantly moving objects will not "lag behind" and have a more realistic behaviour. The node inherits from BoneAttachment and can also be used as such. It uses the bone's custom pose property to apply the wiggle motion, so the bone pose can still be animated. |
Category | 3D Tools | 3D Tools |
License | MIT | MIT |
Repository Provider | GitHub | GitHub |
Repository Url | https://github.com/detomon/wigglebone | https://github.com/detomon/wigglebone |
Issues Url | https://github.com/detomon/wigglebone/issues | https://github.com/detomon/wigglebone/issues |
Godot version | Godot 4.3 | Godot 3.4 |
Version String | 3.0.0 | 1.2.0 |
Download Commit | 31d0e221dd1b934ea0138c072bb8e2fa1a566002 | aeef56fad369a58bc13295619e6e5ad86baf17ef |
Download Url (Computed) | https://github.com/detomon/wigglebone/archive/31d0e221dd1b934ea0138c072bb8e2fa1a566002.zip | https://github.com/detomon/wigglebone/archive/aeef56fad369a58bc13295619e6e5ad86baf17ef.zip |
Icon Url |
https://raw.githubusercontent.com/detomon/wigglebone/master/images/icon.png
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https://raw.githubusercontent.com/detomon/wigglebone/master/images/icon.png
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Type | image | |
Image/Video URL |
https://raw.githubusercontent.com/detomon/wigglebone/master/images/editor.gif
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