Edit of asset "Node Referencer" Accepted

Old/Current New/Edit
Title Node Referencer
Description Works with 3.4.x and 3.5

Easily add node references to scripts and copy the variable name to your clipboard.

1. Select one or more nodes. There will be a dropdown menu in the scene toolbar if the plugin detects that one of the node's parents has a script. The plugin will scan recursively up the tree.
2. Select the parent to which you want to add the reference.
3. Select the last option to copy the last created reference's variable name.
4. Reload the parent script by closing it and reopening it. For some reason, I can't get it to reload automatically.
5. Now you can use that variable.
Category Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/SanderVanhove/node-referencer
Issues Url https://github.com/SanderVanhove/node-referencer/issues
Godot version Godot 3.5
Version String 1.0.4 1.0.3
Download Commit 4277cf519c4e6ac296771ea3e27d190c5485bbef cb206d167757fcf573f04c6bedbc2033e012fd1b
Download Url (Computed) https://github.com/SanderVanhove/node-referencer/archive/4277cf519c4e6ac296771ea3e27d190c5485bbef.zip https://github.com/SanderVanhove/node-referencer/archive/cb206d167757fcf573f04c6bedbc2033e012fd1b.zip
Icon Url https://raw.githubusercontent.com/SanderVanhove/node-referencer/main/icon.png